Editors’ Note: American Narratives and Video Games
Francesca Razzi and Valentina Romanzi
Playing the Hollywood Western on Repeat: Cinematic Realism in Mad Dog McCree
John Wills
The Frontier as American National Identity Narrative in the Red Dead Redemption Games
Andrei Nae
Affective Necropolitics, Procedural Necrorhetorics, and the US–Mexico Border in the Call of Duty Series
Michael Fuchs
Living the Dream, Playing the Nightmare: Remediation as the Critique of the American Dream in American Arcadia (2023)
Zsófia O. Réti
Playing the American Nightmare: Japanese Horror Games at the Millennial Turn
Christian Wilken
“It’s Like It’s from a Movie or Something”: Narrative Instability, Remediation, and Cultural Prestige in the Indie Video Games Hotline Miami and Katana Zero
Stefan Schubert
Play Me for a Fool: Horror-Inducing Madness from Edgar Allan Poe to The Dark Eye (1995)
Valentina Romanzi
Playing Moby-Dick: Agency, Disempowerment, and Adaptation in Nantucket
Michael Feagan
Video Games as Literature? Realist Discourse in Red Dead Redemption 2
Francesca Razzi
Animal Poetics and Literary Thinking
Alexandra Mitrea